And there we go.
Thursday, March 27, 2014
Thursday, March 20, 2014
Lab Six
This lab was particularly tedious in how precise your shape animation is going to be. It is possible to make a very detailed and precise animation, but that comes at the expense of a considerably more significant time investment. So you have to decide on that before you start the project and dedicate enough time so the endeavor is more feasible.
Thursday, March 6, 2014
Lab Five
In making this map, my biggest issue was trying to find a basemap that I would have more acurately relfected the contemporary boundaries. My other issue was having the various units move across the map as they do on the source map. For lab 6, I would like to change the labels so they have black borders around the text, and to add more cities of note in the map, which may be difficult, considering that the scale of the basemap is not exactly welcoming.